In the end, Gameshark and the PS2 ROM scene tell a story about how players relate to the systems they inhabit. It’s a story of curiosity refusing to be constrained by intended pathways — of communities building knowledge, of preservation through play, and of the ethical puzzles that arise when cultural artifacts move from closed to commons. We can celebrate the ingenuity and joy these tools unlocked while pushing for frameworks that honor creators and preserve access for future generations.